view Discovery/Inc/show_logbook.h @ 271:1303747b5ba2 write-from-sim

cleanup: also write gas and setpoint changes in simulator mode This is related to the previous commit. There is all kinds of logic around that distinguishes real diving mode and simulator mode. This is valid in certain cases. For example, we do not want a simulator session to act as a repetitive dive for subsequent real dives. What is simply wrong, is skipping relevant logic, like gas switches to act differently in the simulator and in a real dive. The main advantage of this commit is code simplicity. Normal users will never see the difference, as simulator dives are not logged (unless compiled in by a developer). Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
author Jan Mulder <jlmulder@xs4all.nl>
date Sat, 27 Apr 2019 09:32:16 +0200
parents 5f11787b4f42
children 16e369eae6e5
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///////////////////////////////////////////////////////////////////////////////
/// -*- coding: UTF-8 -*-
///
/// \file   Discovery/Inc/show_logbook.h
/// \brief
/// \author Heinrichs Weikamp
/// \date   2018
///
/// $Id$
///////////////////////////////////////////////////////////////////////////////
/// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh
///
///     This program is free software: you can redistribute it and/or modify
///     it under the terms of the GNU General Public License as published by
///     the Free Software Foundation, either version 3 of the License, or
///     (at your option) any later version.
///
///     This program is distributed in the hope that it will be useful,
///     but WITHOUT ANY WARRANTY; without even the implied warranty of
///     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
///     GNU General Public License for more details.
///
///     You should have received a copy of the GNU General Public License
///     along with this program.  If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////////////

#ifndef SHOW_LOGBOOK_H
#define SHOW_LOGBOOK_H

#include "gfx_engine.h"

//void build_logbook_test(void);
void show_logbook_test(_Bool firstPage, uint8_t StepBackwards);
void show_logbook_exit(void);
//void show_logbook_logbook_show_log_page4(GFX_DrawCfgScreen *hgfx);

#endif /* SHOW_LOGBOOK_H */