Mercurial > public > ostc4
view Discovery/Src/gfx_fonts.c @ 308:1203255481e4 cleanup-4
cleanup: introduce function setAvgDepth
The simulator and the realtime code shared a literally identical piece
of code to compute a running depth average. This is simply poor coding
style, so factor this out and create a function to do this work.
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
author | Jan Mulder <jlmulder@xs4all.nl> |
---|---|
date | Fri, 24 May 2019 09:02:46 +0200 |
parents | 5ca88855da87 |
children | 1c95f811967c |
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/** ****************************************************************************** * @file gfx_fonts.c * @author heinrichs/weikamp, JD Gascuel * @version V1.4.0 * @date 17-Decembre-2017 * @brief Font data (and images) stored in UPPER ROM. * ****************************************************************************** * @attention * * <h2><center>© COPYRIGHT(c) 2017 heinrichs weikamp</center></h2> * ****************************************************************************** */ /* Includes ------------------------------------------------------------------*/ #include "gfx_fonts.h" #ifdef DEBUG # define INCLUDE_FONTS_BINARY #endif #ifdef INCLUDE_FONTS_BINARY /* Fonts fixed in upper region */ #include "Fonts/font_awe48.h" #include "Fonts/font_T24.h" #include "Fonts/font_T42.h" #include "Fonts/font_T48_plus.h" #include "Fonts/font_T54.h" #include "Fonts/font_T84.h" #include "Fonts/font_T105.h" #include "Fonts/font_T144_plus.h" /* Images fixed in upper region */ #include "Fonts/image_battery.h" #include "Fonts/image_heinrichs_weikamp.h" #include "Fonts/image_ostc.h" #endif // INCLUDE_FONTS_BINARY