view Discovery/Inc/display.h @ 1016:0dd92e9b70a2 BootloaderOstc5

Bootloader use compressed fonts: The previous Bootloader was larger than 128k => not fitting into the first sectors of the second flash bank. Most memory is occupied by the two fonts in use. In order to make the bootloader small enough for the bootloader update function the fonts need to be compressed. To avoid code changes in visualization functions the compressed fonts are decompressed into RAM and then used in the same way as before.
author Ideenmodellierer
date Wed, 28 May 2025 17:20:44 +0200
parents 6b06143cbfea
children
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///////////////////////////////////////////////////////////////////////////////
/// -*- coding: UTF-8 -*-
///
/// \file   Discovery/Inc/display.h
/// \brief
/// \author Heinrichs Weikamp
/// \date   2018
///
/// $Id$
///////////////////////////////////////////////////////////////////////////////
/// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh
///
///     This program is free software: you can redistribute it and/or modify
///     it under the terms of the GNU General Public License as published by
///     the Free Software Foundation, either version 3 of the License, or
///     (at your option) any later version.
///
///     This program is distributed in the hope that it will be useful,
///     but WITHOUT ANY WARRANTY; without even the implied warranty of
///     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
///     GNU General Public License for more details.
///
///     You should have received a copy of the GNU General Public License
///     along with this program.  If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////////////

#ifndef DISPLAY_H
#define DISPLAY_H

void display_power_on__1_of_2__pre_RGB(void);
void display_power_on__2_of_2__post_RGB(void);
void display_power_off(void);
void display_1_brightness_max(void);
void display_1_brightness_high(void);
void display_1_brightness_std(void);
void display_1_brightness_eco(void);
void display_1_brightness_cave(void);

void display_sleep(void);
void display_sleep_release(void);

#endif /* DISPLAY_H */