view ostc4pack/create_full_update_bin.sh @ 173:05c770dc2911 max-depth

Bugfix: make max depth move with current depth (part 1) The display in dive mode of the max depth was updated before the actual depth, which looks very strange. The reason for this was conceptually simple. The depth value was averaged over a set of depth samples, but the current depth was only taken from the current sample. So, per definition, on an initial descend, the current depth is always bigger (deeper) than any average from previous shallower samples. This part 1 commit introduces a new function that is used immediate after reception of the new sample from the RTE. This function does the trivial average of a set of samples. Notice that also the surface and ambient mbar pressures are taken into account (which are used heavily over the entire code). This is a consistency thing. We should base any further calculation from the data presented in the UI, instead of presenting A, and use A' for further calculations. Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
author Jan Mulder <jlmulder@xs4all.nl>
date Mon, 11 Mar 2019 19:48:57 +0100
parents 9c77cfe8c2b2
children f4b553da620a
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#!/bin/bash

#
# path and file name settings
#

# the build products are here
BUILD_PATH="$HOME/OSTC4workspace"

# Debug or Release build
BUILD_TYPE="Release"

# build project names
CPU1_DISCOVERY="CPU1-Discovery"
CPU1_FONTPACK="CPU1-FontPack"
CPU2_RTE="CPU2-RTE"

#
# End of path and file name settings
#

#
# Copy the bin files to pack. Build them seperately
#
cp $BUILD_PATH/$CPU1_DISCOVERY/$BUILD_TYPE/$CPU1_DISCOVERY.bin .
cp $BUILD_PATH/$CPU1_FONTPACK/$BUILD_TYPE/$CPU1_FONTPACK.bin .
cp $BUILD_PATH/$CPU2_RTE/$BUILD_TYPE/$CPU2_RTE.bin .

#
# OSTC4pack_V4 all
#
./src/OSTC4pack_V4 1 $CPU1_DISCOVERY.bin
./src/OSTC4pack_V4 2 $CPU1_FONTPACK.bin
./src/OSTC4pack_V4 0 $CPU2_RTE.bin

#
# Final pack
#
./src/checksum_final_add_fletcher ${CPU1_DISCOVERY}_upload.bin \
				${CPU1_FONTPACK}_upload.bin \
				${CPU2_RTE}_upload.bin