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view Discovery/Inc/gfx.h @ 173:05c770dc2911 max-depth
Bugfix: make max depth move with current depth (part 1)
The display in dive mode of the max depth was updated before the actual
depth, which looks very strange. The reason for this was conceptually
simple. The depth value was averaged over a set of depth samples, but
the current depth was only taken from the current sample. So, per
definition, on an initial descend, the current depth is always bigger
(deeper) than any average from previous shallower samples.
This part 1 commit introduces a new function that is used immediate
after reception of the new sample from the RTE. This function does the
trivial average of a set of samples. Notice that also the surface and
ambient mbar pressures are taken into account (which are used heavily
over the entire code). This is a consistency thing. We should base any
further calculation from the data presented in the UI, instead of
presenting A, and use A' for further calculations.
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
author | Jan Mulder <jlmulder@xs4all.nl> |
---|---|
date | Mon, 11 Mar 2019 19:48:57 +0100 |
parents | 5f11787b4f42 |
children |
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/////////////////////////////////////////////////////////////////////////////// /// -*- coding: UTF-8 -*- /// /// \file Discovery/Inc/gfx.h /// \brief Header file for common GFX files /// \author heinrichs weikamp gmbh /// \date 07-April-2014 /// /// $Id$ /////////////////////////////////////////////////////////////////////////////// /// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh /// /// This program is free software: you can redistribute it and/or modify /// it under the terms of the GNU General Public License as published by /// the Free Software Foundation, either version 3 of the License, or /// (at your option) any later version. /// /// This program is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the /// GNU General Public License for more details. /// /// You should have received a copy of the GNU General Public License /// along with this program. If not, see <http://www.gnu.org/licenses/>. ////////////////////////////////////////////////////////////////////////////// /* Define to prevent recursive inclusion -------------------------------------*/ #ifndef GFX_H #define GFX_H /* Includes ------------------------------------------------------------------*/ #include <stdint.h> /* Exported types ------------------------------------------------------------*/ typedef struct { const uint8_t *data; uint16_t width; uint16_t height; } tImage; typedef struct { long int code; const tImage *image; } tChar; typedef struct { uint32_t length; const tChar *chars; uint8_t spacesize; uint8_t spacesize2Monospaced; uint8_t height; } tFont; typedef struct { uint32_t x; uint32_t y; } point_t; typedef struct { int16_t x; int16_t y; } int16_Point_t; typedef union { uint32_t i[6]; point_t p[3]; } bezier_t; typedef struct { const bezier_t* data; uint8_t datalen; } path_t; #endif // GFX_H