view Discovery/Src/tMenuSetpoint.c @ 625:028d8f3a9410

Switch Sector / Scroll detection to vector implementation: The vector implementation is mor robust against influences of roll and yaw to the pitch angle. To improve the performance the old sector based implementation has been replaced. In addition after entering focus state the roll angle is ignored. To improve readability and due to removal of some no longer needed function codes, function names have been updated
author Ideenmodellierer
date Mon, 08 Feb 2021 21:35:46 +0100
parents 1f557e5f4b5a
children 5f0d3dce5ef4
line wrap: on
line source

///////////////////////////////////////////////////////////////////////////////
/// -*- coding: UTF-8 -*-
///
/// \file   Discovery/Src/tMenuSetpoint.c
/// \brief
/// \author heinrichs weikamp gmbh
/// \date   19-Dec-2014
///
/// \details
///
/// $Id$
///////////////////////////////////////////////////////////////////////////////
/// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh
///
///     This program is free software: you can redistribute it and/or modify
///     it under the terms of the GNU General Public License as published by
///     the Free Software Foundation, either version 3 of the License, or
///     (at your option) any later version.
///
///     This program is distributed in the hope that it will be useful,
///     but WITHOUT ANY WARRANTY; without even the implied warranty of
///     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
///     GNU General Public License for more details.
///
///     You should have received a copy of the GNU General Public License
///     along with this program.  If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////////////

/* Includes ------------------------------------------------------------------*/
#include "tMenu.h"
#include "tMenuSetpoint.h"
#include "unit.h"

/* Private function prototypes -----------------------------------------------*/

/* Exported functions --------------------------------------------------------*/

uint32_t tMSP_refresh(uint8_t line,
                      char *text,
                      uint16_t *tab,
                      char *subtext)
{
    const SSetpointLine * pSetpointLine;

    uint8_t textPointer, setpoint_cbar, sp_high, depthUp, first; //  active

    if(actual_menu_content == MENU_SURFACE)
        pSetpointLine = settingsGetPointer()->setpoint;
    else
        pSetpointLine = stateUsed->diveSettings.setpoint;

    textPointer = 0;
    *tab = 130;
    *subtext = 0;

    for(int spId=1;spId<=NUM_GASES;spId++)
    {
        if(line && (line != spId))
        {
                first = pSetpointLine[spId].note.ub.first;
                if(first == 0)
                {
                    strcpy(&text[textPointer],
                        "\t"
                        "\177"
                        "*"
                        "\n\r"
                    );
                    textPointer += 5;
                }
                else
                {
                    strcpy(&text[textPointer],"\n\r");
                    textPointer += 2;
                }
        }
        else
        {
            setpoint_cbar = pSetpointLine[spId].setpoint_cbar;
            depthUp = pSetpointLine[spId].depth_meter;
            //active = pSetpointLine[spId].note.ub.active;
            first = pSetpointLine[spId].note.ub.first;

            strcpy(&text[textPointer],"\020"); // if(active) always active
            textPointer += 1;

            sp_high = setpoint_cbar / 100;

            text[textPointer++] = 'S';
            text[textPointer++] = 'P';
            text[textPointer++] = '0' + spId;
            text[textPointer++] = '\t';

            if((first == 0) || (actual_menu_content != MENU_SURFACE))
                strcpy(&text[textPointer++],"\177");

            char color = '\031';
            if(depthUp)
                color = '\020';

            textPointer += snprintf(&text[textPointer], 57,
                "* "
                "%u.%02u"
                "\016\016"
                " bar"
                "\017"
                "\034"
                "   "
                "\016\016"
                " "
                "\017"
                "%c"
                "%3u"
                "\016\016"
                " %c%c"
                "\017"
                "\035"
                "\n\r",
                sp_high, setpoint_cbar - (100 * sp_high),
                color,
                unit_depth_integer(depthUp),
                unit_depth_char1(),
                unit_depth_char2()
            );
        }
    }
    if((actual_menu_content != MENU_SURFACE) /*&& (line == 0)*/)
    {
        text[textPointer++] = '\020';
        text[textPointer++] = TXT_2BYTE;
        text[textPointer++] = TXT2BYTE_UseSensor;
        text[textPointer++] = '\n';
        text[textPointer++] = '\r';
        text[textPointer++] = 0;
    }
    return StMSP;
}