Mercurial > public > ostc4
diff Discovery/Src/text_multilanguage.c @ 626:3e1a0e267f38
Added option to select sensitivity of focus detection:
Depending on the location the computer is equiped during dive (arm wet/ dry suite, glove...) it is usefull to adapt the sensitivity of the focus detection. Technical it means the radius of the spot in which direction ray is projected may be changed in size.
The option has been added to the motion control menu.
author | Ideenmodellierer |
---|---|
date | Fri, 12 Feb 2021 21:37:50 +0100 |
parents | 8fa2de4414a8 |
children | 0fc1b47d2482 |
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--- a/Discovery/Src/text_multilanguage.c Mon Feb 08 21:35:46 2021 +0100 +++ b/Discovery/Src/text_multilanguage.c Fri Feb 12 21:37:50 2021 +0100 @@ -1348,7 +1348,7 @@ static uint8_t text_ES_MoCtrlNone[] = "Off"; static uint8_t text_EN_MoCtrlPitch[] = "Pitch move"; -static uint8_t text_DE_MoCtrlPitch[] = "Nickbewegung"; +static uint8_t text_DE_MoCtrlPitch[] = "Nicken"; static uint8_t text_FR_MoCtrlPitch[] = "Pitch move"; static uint8_t text_IT_MoCtrlPitch[] = "Pitch move"; static uint8_t text_ES_MoCtrlPitch[] = "Pitch move"; @@ -1449,11 +1449,16 @@ static uint8_t text_ES_IndicateFrame[] = ""; static uint8_t text_EN_BoostBacklight[] = "Boost Backlight:"; -static uint8_t text_DE_BoostBacklight[] = "Helligkeit+:"; +static uint8_t text_DE_BoostBacklight[] = "Helligkeit +:"; static uint8_t text_FR_BoostBacklight[] = ""; static uint8_t text_IT_BoostBacklight[] = ""; static uint8_t text_ES_BoostBacklight[] = ""; +static uint8_t text_EN_FocusSpotSize[] = "Focus detection:"; +static uint8_t text_DE_FocusSpotSize[] = "Fokus Reaktion:"; +static uint8_t text_FR_FocusSpotSize[] = ""; +static uint8_t text_IT_FocusSpotSize[] = ""; +static uint8_t text_ES_FocusSpotSize[] = ""; /* static uint8_t text_EN_ApneaCount[] = ""; static uint8_t text_DE_ApneaCount[] = ""; @@ -1773,6 +1778,7 @@ {(uint8_t)TXT2BYTE_CalibView, {text_EN_CalibView, text_DE_CalibView, text_FR_CalibView, text_IT_CalibView, text_ES_CalibView}}, {(uint8_t)TXT2BYTE_IndicateFrame, {text_EN_IndicateFrame, text_DE_IndicateFrame, text_FR_IndicateFrame, text_IT_IndicateFrame, text_ES_IndicateFrame}}, {(uint8_t)TXT2BYTE_BoostBacklight, {text_EN_BoostBacklight, text_DE_BoostBacklight, text_FR_BoostBacklight, text_IT_BoostBacklight, text_ES_BoostBacklight}}, + {(uint8_t)TXT2BYTE_FocusSpotSize, {text_EN_FocusSpotSize, text_DE_FocusSpotSize, text_FR_FocusSpotSize, text_IT_FocusSpotSize, text_ES_FocusSpotSize}}, {(uint8_t)TXT2BYTE_EndDiveMode, {text_EN_EndDiveMode, text_DE_EndDiveMode, text_FR_EndDiveMode, text_IT_EndDiveMode, text_ES_EndDiveMode}}, {(uint8_t)TXT2BYTE_Simulator, {text_EN_Simulator, text_DE_Simulator, text_FR_Simulator, text_IT_Simulator, text_ES_Simulator}}, {(uint8_t)TXT2BYTE_StartSimulator, {text_EN_StartSimulator, text_DE_StartSimulator, text_FR_StartSimulator, text_IT_StartSimulator, text_ES_StartSimulator}}, @@ -1908,4 +1914,8 @@ {(uint8_t)TXT2BYTE_Navigation, {text_EN_Navigation, text_DE_Navigation, text_FR_Navigation, text_IT_Navigation, text_ES_Navigation}}, {(uint8_t)TXT2BYTE_DepthData, {text_EN_DepthData, text_DE_DepthData, text_FR_DepthData, text_IT_DepthData, text_ES_DepthData}}, {(uint8_t)TXT2BYTE_DecoTTS, {text_EN_DecoTTS, text_DE_DecoTTS, text_FR_DecoTTS, text_IT_DecoTTS, text_ES_DecoTTS}}, + + {(uint8_t)TXT2BYTE_Minimum, {text_EN_Minimum, text_DE_Minimum, text_FR_Minimum, text_IT_Minimum, text_ES_Minimum}}, + {(uint8_t)TXT2BYTE_Normal, {text_EN_Normal, text_DE_Normal, text_FR_Normal, text_IT_Normal, text_ES_Normal}}, + {(uint8_t)TXT2BYTE_Maximum, {text_EN_Maximum, text_DE_Maximum, text_FR_Maximum, text_IT_Maximum, text_ES_Maximum}}, };