comparison Discovery/Src/simulation.c @ 367:e309f78f89a5 MotionDetection

Merge default
author Ideenmodellierer
date Sat, 20 Jul 2019 21:42:45 +0200
parents 1203255481e4
children f1257a32f2d4
comparison
equal deleted inserted replaced
366:3c7030d6d67a 367:e309f78f89a5
35 #include "simulation.h" 35 #include "simulation.h"
36 36
37 #include "decom.h" 37 #include "decom.h"
38 #include "calc_crush.h" 38 #include "calc_crush.h"
39 #include "data_exchange.h" 39 #include "data_exchange.h"
40 #include "data_exchange_main.h"
40 #include "timer.h" 41 #include "timer.h"
41 #include "check_warning.h" 42 #include "check_warning.h"
42 #include "vpm.h" 43 #include "vpm.h"
43 #include "buehlmann.h" 44 #include "buehlmann.h"
44 #include "logbook_miniLive.h" 45 #include "logbook_miniLive.h"
49 50
50 static const float sim_descent_rate_meter_per_min = 20; 51 static const float sim_descent_rate_meter_per_min = 20;
51 52
52 53
53 //Private functions 54 //Private functions
54 static float sim_get_ambiant_pressure(SDiveState * pDiveState); 55 static float sim_get_ambient_pressure(SDiveState * pDiveState);
55 static void sim_reduce_deco_time_one_second(SDiveState* pDiveState); 56 static void sim_reduce_deco_time_one_second(SDiveState* pDiveState);
56 static void simulation_set_aim_depth(int depth_meter); 57 static void simulation_set_aim_depth(int depth_meter);
57 58
58 /** 59 /**
59 ****************************************************************************** 60 ******************************************************************************
155 pDiveState->lifeData.sensorVoltage_mV[0] = stateRealGetPointer()->lifeData.sensorVoltage_mV[0]; 156 pDiveState->lifeData.sensorVoltage_mV[0] = stateRealGetPointer()->lifeData.sensorVoltage_mV[0];
156 pDiveState->lifeData.sensorVoltage_mV[1] = stateRealGetPointer()->lifeData.sensorVoltage_mV[1]; 157 pDiveState->lifeData.sensorVoltage_mV[1] = stateRealGetPointer()->lifeData.sensorVoltage_mV[1];
157 pDiveState->lifeData.sensorVoltage_mV[2] = stateRealGetPointer()->lifeData.sensorVoltage_mV[2]; 158 pDiveState->lifeData.sensorVoltage_mV[2] = stateRealGetPointer()->lifeData.sensorVoltage_mV[2];
158 159
159 pDiveState->lifeData.dive_time_seconds += 1; 160 pDiveState->lifeData.dive_time_seconds += 1;
160 pDiveState->lifeData.pressure_ambient_bar = sim_get_ambiant_pressure(pDiveState); 161 pDiveState->lifeData.pressure_ambient_bar = sim_get_ambient_pressure(pDiveState);
161
162 if(!is_ambient_pressure_close_to_surface(&pDiveState->lifeData) && !(stateSimGetPointer()->lifeData.counterSecondsShallowDepth) )
163 {
164 pDiveState->lifeData.dive_time_seconds_without_surface_time += 1;
165 }
166 162
167 if(is_ambient_pressure_close_to_surface(&pDiveState->lifeData)) // new hw 170214 163 if(is_ambient_pressure_close_to_surface(&pDiveState->lifeData)) // new hw 170214
168 { 164 {
169 if(!(stateSimGetPointer()->lifeData.counterSecondsShallowDepth)) 165 if(!(stateSimGetPointer()->lifeData.counterSecondsShallowDepth))
170 { 166 {
183 else 179 else
184 { 180 {
185 pDiveState->lifeData.counterSecondsShallowDepth = 0; 181 pDiveState->lifeData.counterSecondsShallowDepth = 0;
186 } 182 }
187 183
184 if(!is_ambient_pressure_close_to_surface(&pDiveState->lifeData) && !(stateSimGetPointer()->lifeData.counterSecondsShallowDepth) )
185 {
186 pDiveState->lifeData.dive_time_seconds_without_surface_time += 1;
187 }
188
188 pDiveState->lifeData.depth_meter = (pDiveState->lifeData.pressure_ambient_bar - pDiveState->lifeData.pressure_surface_bar) * 10.0f; 189 pDiveState->lifeData.depth_meter = (pDiveState->lifeData.pressure_ambient_bar - pDiveState->lifeData.pressure_surface_bar) * 10.0f;
189 if(pDiveState->lifeData.max_depth_meter < pDiveState->lifeData.depth_meter) 190 if(pDiveState->lifeData.max_depth_meter < pDiveState->lifeData.depth_meter)
190 pDiveState->lifeData.max_depth_meter = pDiveState->lifeData.depth_meter; 191 pDiveState->lifeData.max_depth_meter = pDiveState->lifeData.depth_meter;
191 192
192 /* apnoe specials 193 /* apnoe specials
199 if(pDiveState->lifeData.counterSecondsShallowDepth) 200 if(pDiveState->lifeData.counterSecondsShallowDepth)
200 { 201 {
201 pDiveState->lifeData.dive_time_seconds = 0; 202 pDiveState->lifeData.dive_time_seconds = 0;
202 pDiveState->lifeData.max_depth_meter = 0; 203 pDiveState->lifeData.max_depth_meter = 0;
203 pDiveState->lifeData.boolResetAverageDepth = 1; 204 pDiveState->lifeData.boolResetAverageDepth = 1;
204 pDiveState->lifeData.boolResetStopwatch = 1; 205 }
205 } 206 }
206 } 207
207 208 setAvgDepth(pDiveState);
208 /* average depth
209 */
210 float *AvgDepthValue = &pDiveState->lifeData.average_depth_meter;
211 float DepthNow = pDiveState->lifeData.depth_meter;
212 uint32_t *AvgDepthCount = &pDiveState->lifeData.internal.average_depth_meter_Count;
213 uint32_t *AvgDepthTimer = &pDiveState->lifeData.internal.average_depth_last_update_dive_time_seconds_without_surface_time;
214 uint32_t AvgSecondsSinceLast;
215 uint32_t DiveTime = pDiveState->lifeData.dive_time_seconds_without_surface_time;
216
217 if(pDiveState->lifeData.boolResetAverageDepth)
218 {
219 *AvgDepthValue = DepthNow;
220 *AvgDepthCount = 1;
221 *AvgDepthTimer = DiveTime;
222 pDiveState->lifeData.boolResetAverageDepth = 0;
223 }
224 else if (DiveTime > *AvgDepthTimer)
225 {
226 AvgSecondsSinceLast = DiveTime - *AvgDepthTimer;
227 for(int i=0;i<AvgSecondsSinceLast;i++)
228 {
229 *AvgDepthValue = (*AvgDepthValue * *AvgDepthCount + DepthNow) / (*AvgDepthCount + 1);
230 *AvgDepthCount += 1;
231 }
232 *AvgDepthTimer = DiveTime;
233 }
234 if(*AvgDepthCount == 0)
235 *AvgDepthValue = 0;
236 209
237 /* Exposure Tissues 210 /* Exposure Tissues
238 */ 211 */
239 decom_tissues_exposure(1, &pDiveState->lifeData); 212 decom_tissues_exposure(1, &pDiveState->lifeData);
240 decom_oxygen_calculate_cns_exposure(1, &pDiveState->lifeData.actualGas, pDiveState->lifeData.pressure_ambient_bar, &pDiveState->lifeData.cns); 213 decom_oxygen_calculate_cns_exposure(1, &pDiveState->lifeData.actualGas, pDiveState->lifeData.pressure_ambient_bar, &pDiveState->lifeData.cns);
301 sim_aim_depth_meter = depth_meter; 274 sim_aim_depth_meter = depth_meter;
302 } 275 }
303 276
304 /** 277 /**
305 ****************************************************************************** 278 ******************************************************************************
306 * @brief simulates ambiant pressure depending on aim depth 279 * @brief simulates ambient pressure depending on aim depth
307 ****************************************************************************** 280 ******************************************************************************
308 * @note if aim_depth != actual depth, the depth change within one second 281 * @note if aim_depth != actual depth, the depth change within one second
309 * (depending on descent or ascent) rate is calculated 282 * (depending on descent or ascent) rate is calculated
310 * @param SDiveState* pDiveState: 283 * @param SDiveState* pDiveState:
311 * @return float : new ambiant pressure 284 * @return float : new ambient pressure
312 */ 285 */
313 static float sim_get_ambiant_pressure(SDiveState * pDiveState) 286 static float sim_get_ambient_pressure(SDiveState * pDiveState)
314 { 287 {
315 //Calc next depth 288 //Calc next depth
316 uint8_t actual_deco_stop = decom_get_actual_deco_stop(pDiveState); 289 uint8_t actual_deco_stop = decom_get_actual_deco_stop(pDiveState);
317 float depth_meter = pDiveState->lifeData.depth_meter; 290 float depth_meter = pDiveState->lifeData.depth_meter;
318 float surface_pressure_bar = pDiveState->lifeData.pressure_surface_bar; 291 float surface_pressure_bar = pDiveState->lifeData.pressure_surface_bar;
349 ****************************************************************************** 322 ******************************************************************************
350 * @note called during fast simulation 323 * @note called during fast simulation
351 * @param SDiveState* pDiveState: 324 * @param SDiveState* pDiveState:
352 * @return void 325 * @return void
353 */ 326 */
354 void sim_reduce_deco_time_one_second(SDiveState* pDiveState) 327 static void sim_reduce_deco_time_one_second(SDiveState* pDiveState)
355 { 328 {
356 SDecoinfo* pDecoinfo; 329 SDecoinfo* pDecoinfo;
357 if(pDiveState->diveSettings.deco_type.ub.standard == GF_MODE) 330 if(pDiveState->diveSettings.deco_type.ub.standard == GF_MODE)
358 pDecoinfo = &pDiveState->decolistBuehlmann; 331 pDecoinfo = &pDiveState->decolistBuehlmann;
359 else 332 else