Mercurial > public > ostc4
comparison Discovery/Inc/tStructure.h @ 303:90e65971f15d cleanup-4
bugfix, cleanup: simplify stopwatch logic and fix fallout
The previous 2 commits (making the depth switch between surface
and diving consistent) increased the time difference (in the
simulator) to about 4 seconds. This commit fixes this again, and
we are back at 1 sec. difference between the 2 timers (notice:
in the simulator). Still not the wanted 0 sec. difference, but
the old stopwatch logic logic was rather convoluted. Resetting to
1 second (instead of 0), and second-1 logic. Basically, this feels
like a bug fixed with a second bug on top to mask it. The code
is now much more logic and consistent (despite the fact that the
real reason for the 1 sec. difference is not yet found).
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
author | Jan Mulder <jlmulder@xs4all.nl> |
---|---|
date | Mon, 20 May 2019 12:57:31 +0200 |
parents | cc9c18075e00 |
children | 3f09b283d993 50ea68c7a153 |
comparison
equal
deleted
inserted
replaced
302:eba8d1eb5bef | 303:90e65971f15d |
---|