Mercurial > public > ostc4
comparison Discovery/Src/t4_tetris.c @ 38:5f11787b4f42
include in ostc4 repository
author | heinrichsweikamp |
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date | Sat, 28 Apr 2018 11:52:34 +0200 |
parents | |
children | 255eedad4155 |
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1 /////////////////////////////////////////////////////////////////////////////// | |
2 /// -*- coding: UTF-8 -*- | |
3 /// | |
4 /// \file Discovery/Src/t4_tetris.c | |
5 /// \brief Main Template file for dive mode special screen t4_tetris | |
6 /// \author Heinrichs Weikamp gmbh | |
7 /// \date 17-Feb-2016 | |
8 /// | |
9 /// \details | |
10 /// | |
11 /// $Id$ | |
12 /////////////////////////////////////////////////////////////////////////////// | |
13 /// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh | |
14 /// | |
15 /// This program is free software: you can redistribute it and/or modify | |
16 /// it under the terms of the GNU General Public License as published by | |
17 /// the Free Software Foundation, either version 3 of the License, or | |
18 /// (at your option) any later version. | |
19 /// | |
20 /// This program is distributed in the hope that it will be useful, | |
21 /// but WITHOUT ANY WARRANTY; without even the implied warranty of | |
22 /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
23 /// GNU General Public License for more details. | |
24 /// | |
25 /// You should have received a copy of the GNU General Public License | |
26 /// along with this program. If not, see <http://www.gnu.org/licenses/>. | |
27 ////////////////////////////////////////////////////////////////////////////// | |
28 | |
29 /* Includes ------------------------------------------------------------------*/ | |
30 #include "t4_tetris.h" | |
31 | |
32 #include "data_exchange_main.h" | |
33 #include "decom.h" | |
34 #include "gfx_fonts.h" | |
35 #include "math.h" | |
36 #include "tHome.h" | |
37 #include "timer.h" | |
38 #include "unit.h" | |
39 | |
40 /* Exported variables --------------------------------------------------------*/ | |
41 | |
42 /* Private variables ---------------------------------------------------------*/ | |
43 GFX_DrawCfgScreen t4screen; | |
44 GFX_DrawCfgWindow t4l1; | |
45 GFX_DrawCfgWindow t4l2; | |
46 GFX_DrawCfgWindow t4l3; | |
47 | |
48 extern float depthLastCall[9]; | |
49 extern uint8_t idDepthLastCall; | |
50 extern float temperatureLastCall[3]; | |
51 extern uint8_t idTemperatureLastCall; | |
52 | |
53 | |
54 /* Private types -------------------------------------------------------------*/ | |
55 #define TEXTSIZE 16 | |
56 | |
57 const uint16_t t4SeperationLeftRight = 250; | |
58 const uint16_t t4SeperationTopMid = 315; | |
59 const uint16_t t4SeperationMidBottom = 139; | |
60 | |
61 /* Private function prototypes -----------------------------------------------*/ | |
62 void t4_refresh_divemode(void); | |
63 void t4_refresh_customview(float depth); | |
64 | |
65 uint8_t t4_test_customview_warnings(void); | |
66 void t4_show_customview_warnings(void); | |
67 void t4_battery_low_customview_extra(void); | |
68 | |
69 /* Exported functions --------------------------------------------------------*/ | |
70 | |
71 void t4_init(void) | |
72 { | |
73 t4screen.FBStartAdress = 0; | |
74 t4screen.ImageHeight = 480; | |
75 t4screen.ImageWidth = 800; | |
76 t4screen.LayerIndex = 1; | |
77 | |
78 t4l1.Image = &t4screen; | |
79 t4l1.WindowNumberOfTextLines = 2; | |
80 t4l1.WindowLineSpacing = 19; // Abstand von Y0 | |
81 t4l1.WindowTab = 100; | |
82 t4l1.WindowX0 = 0; | |
83 t4l1.WindowX1 = t4SeperationLeftRight - 2; | |
84 t4l1.WindowY1 = 479; | |
85 t4l1.WindowY0 = t4SeperationTopMid + 3; | |
86 | |
87 t4l2.Image = t4l1.Image; | |
88 t4l2.WindowNumberOfTextLines = t4l1.WindowNumberOfTextLines; | |
89 t4l2.WindowLineSpacing = t4l1.WindowLineSpacing; | |
90 t4l2.WindowTab = t4l1.WindowTab; | |
91 t4l2.WindowX0 = t4l1.WindowX0; | |
92 t4l2.WindowX1 = t4l1.WindowX1; | |
93 t4l2.WindowY1 = t4SeperationTopMid - 2; | |
94 t4l2.WindowY0 = t4SeperationMidBottom + 3; | |
95 | |
96 t4l3.Image = t4l1.Image; | |
97 t4l3.WindowNumberOfTextLines = t4l1.WindowNumberOfTextLines; | |
98 t4l3.WindowLineSpacing = t4l1.WindowLineSpacing; | |
99 t4l3.WindowTab = t4l1.WindowTab; | |
100 t4l3.WindowX0 = t4l1.WindowX0; | |
101 t4l3.WindowX1 = t4l1.WindowX1; | |
102 t4l3.WindowY1 = t4SeperationMidBottom - 2; | |
103 t4l3.WindowY0 = 0; | |
104 } | |
105 | |
106 | |
107 void t4_refresh(void) | |
108 { | |
109 SStateList status; | |
110 get_globalStateList(&status); | |
111 | |
112 if(stateUsed->mode != MODE_DIVE) | |
113 { | |
114 settingsGetPointer()->design = 7; | |
115 return; | |
116 } | |
117 | |
118 if(status.base != BaseHome) | |
119 return; | |
120 | |
121 t4screen.FBStartAdress = getFrame(25); | |
122 t4_refresh_divemode(); | |
123 GFX_SetFramesTopBottom(t4screen.FBStartAdress, NULL,480); | |
124 releaseAllFramesExcept(25,t4screen.FBStartAdress); | |
125 } | |
126 | |
127 | |
128 /* Private functions ---------------------------------------------------------*/ | |
129 | |
130 void t4_refresh_divemode(void) | |
131 { | |
132 char text[512]; | |
133 // uint8_t textpointer = 0; | |
134 // uint8_t customview_warnings = 0; | |
135 | |
136 point_t start, stop; | |
137 | |
138 start.x = 0; | |
139 stop.x = t4SeperationLeftRight; | |
140 stop.y = start.y = t4SeperationTopMid; | |
141 GFX_draw_line(&t4screen, start, stop, CLUT_Font020); | |
142 | |
143 stop.y = start.y = t4SeperationMidBottom; | |
144 GFX_draw_line(&t4screen, start, stop, CLUT_Font020); | |
145 | |
146 start.y = 0; | |
147 stop.y = 479; | |
148 stop.x = start.x = t4SeperationLeftRight; | |
149 GFX_draw_line(&t4screen, start, stop, CLUT_Font020); | |
150 | |
151 | |
152 // depth | |
153 float depth = 0; | |
154 float depthThisCall = unit_depth_float(stateUsed->lifeData.depth_meter); | |
155 if(is_stateUsedSetToSim()) | |
156 { | |
157 depth = (depthThisCall + depthLastCall[0] + depthLastCall[1] + depthLastCall[2] + depthLastCall[3] + depthLastCall[4] + depthLastCall[5] + depthLastCall[6] + depthLastCall[7] + depthLastCall[8]) / 10.0f; | |
158 | |
159 idDepthLastCall++; | |
160 if(idDepthLastCall >= 9) | |
161 idDepthLastCall = 0; | |
162 depthLastCall[idDepthLastCall] = depthThisCall; | |
163 } | |
164 else | |
165 { | |
166 depth = (depthThisCall + depthLastCall[0] + depthLastCall[1] + depthLastCall[2]) / 4.0f; | |
167 | |
168 idDepthLastCall++; | |
169 if(idDepthLastCall >= 3) | |
170 idDepthLastCall = 0; | |
171 depthLastCall[idDepthLastCall] = depthThisCall; | |
172 } | |
173 | |
174 if(depth <= 0.3f) | |
175 depth = 0; | |
176 | |
177 snprintf(text,TEXTSIZE,"\032\f%c",TXT_Depth); | |
178 GFX_write_string(&FontT24,&t4l1,text,0); | |
179 | |
180 if( depth < 100) | |
181 snprintf(text,TEXTSIZE,"\020%01.1f",depth); | |
182 else | |
183 snprintf(text,TEXTSIZE,"\020%01.0f",depth); | |
184 | |
185 t3_basics_colorscheme_mod(text); | |
186 GFX_write_string(&FontT144,&t4l1,text,1); | |
187 | |
188 // divetime | |
189 SDivetime Divetime = {0,0,0, 0}; | |
190 | |
191 Divetime.Total = stateUsed->lifeData.dive_time_seconds_without_surface_time; | |
192 Divetime.Minutes = Divetime.Total / 60; | |
193 Divetime.Seconds = Divetime.Total - ( Divetime.Minutes * 60 ); | |
194 | |
195 SDivetime TimeoutTime = {0,0,0,0}; | |
196 TimeoutTime.Total = settingsGetPointer()->timeoutDiveReachedZeroDepth - stateUsed->lifeData.counterSecondsShallowDepth; | |
197 if(TimeoutTime.Total > settingsGetPointer()->timeoutDiveReachedZeroDepth) | |
198 { | |
199 TimeoutTime.Total = 0; | |
200 } | |
201 TimeoutTime.Minutes = TimeoutTime.Total / 60; | |
202 TimeoutTime.Seconds = TimeoutTime.Total - (TimeoutTime.Minutes * 60); | |
203 | |
204 if(stateUsed->lifeData.counterSecondsShallowDepth) | |
205 { | |
206 snprintf(text,TEXTSIZE,"\f\136 %u:%02u",TimeoutTime.Minutes, TimeoutTime.Seconds); | |
207 GFX_write_string(&FontT42,&t4l2,text,0); | |
208 } | |
209 else | |
210 { | |
211 snprintf(text,TEXTSIZE,"\032\f%c",TXT_Divetime); | |
212 GFX_write_string(&FontT42,&t4l2,text,0); | |
213 } | |
214 | |
215 if(Divetime.Minutes < 1000) | |
216 snprintf(text,TEXTSIZE,"\020\016%u:%02u",Divetime.Minutes, Divetime.Seconds); | |
217 else | |
218 snprintf(text,TEXTSIZE,"\020\016%u'",Divetime.Minutes); | |
219 t3_basics_colorscheme_mod(text); | |
220 GFX_write_string(&FontT105,&t4l2,text,1); | |
221 } | |
222 | |
223 | |
224 | |
225 |