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+ − 1 ///////////////////////////////////////////////////////////////////////////////
+ − 2 /// -*- coding: UTF-8 -*-
+ − 3 ///
+ − 4 /// \file Discovery/Inc/gfx_engine.h
+ − 5 /// \brief DATA INPUT POSITION structure definition
+ − 6 /// \author heinrichs weikamp gmbh
+ − 7 /// \date 07-April-2014
+ − 8 ///
+ − 9 /// $Id$
+ − 10 ///////////////////////////////////////////////////////////////////////////////
+ − 11 /// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh
+ − 12 ///
+ − 13 /// This program is free software: you can redistribute it and/or modify
+ − 14 /// it under the terms of the GNU General Public License as published by
+ − 15 /// the Free Software Foundation, either version 3 of the License, or
+ − 16 /// (at your option) any later version.
+ − 17 ///
+ − 18 /// This program is distributed in the hope that it will be useful,
+ − 19 /// but WITHOUT ANY WARRANTY; without even the implied warranty of
+ − 20 /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ − 21 /// GNU General Public License for more details.
+ − 22 ///
+ − 23 /// You should have received a copy of the GNU General Public License
+ − 24 /// along with this program. If not, see <http://www.gnu.org/licenses/>.
+ − 25 //////////////////////////////////////////////////////////////////////////////
+ − 26
+ − 27 /* Define to prevent recursive inclusion -------------------------------------*/
+ − 28 #ifndef GFX_ENGINE_H
+ − 29 #define GFX_ENGINE_H
+ − 30
+ − 31 /* Includes ------------------------------------------------------------------*/
+ − 32 #include "stm32f4xx_hal.h"
+ − 33 #include "gfx.h"
+ − 34
+ − 35 /* Exported types ------------------------------------------------------------*/
+ − 36
+ − 37 /**
+ − 38 * @brief DATA INPUT POSITION structure definition
+ − 39 */
+ − 40
+ − 41 typedef struct
+ − 42 {
+ − 43 uint32_t FBStartAdress; /*!< Configures the color frame buffer address */
+ − 44 uint16_t ImageWidth; /*!< Configures the color frame buffer line length.
+ − 45 This parameter must be a number between Min_Data = 0x0000 and Max_Data = 0x1FFF. */
+ − 46 uint16_t ImageHeight; /*!< Specifies the number of line in frame buffer.
+ − 47 This parameter must be a number between Min_Data = 0x000 and Max_Data = 0x7FF. */
+ − 48 uint8_t LayerIndex;
+ − 49 } GFX_DrawCfgScreen;
+ − 50
+ − 51
+ − 52 typedef struct
+ − 53 {
+ − 54 uint16_t WindowX0; /*!< Configures the Window vertical Start Position.
+ − 55 This parameter must be a number between Min_Data = 0x000 and Max_Data = 0xFFF. */
+ − 56 uint16_t WindowX1; /*!< Configures the Window vertical Stop Position.
+ − 57 This parameter must be a number between Min_Data = 0x000 and Max_Data = 0xFFF. */
+ − 58 uint16_t WindowY0; /*!< Configures the Window Horizontal Start Position.
+ − 59 This parameter must be a number between Min_Data = 0x000 and Max_Data = 0xFFF. */
+ − 60 uint16_t WindowY1; /*!< Configures the Window Horizontal Stop Position.
+ − 61 This parameter must be a number between Min_Data = 0x0000 and Max_Data = 0xFFFF. */
+ − 62
+ − 63 uint16_t WindowTab; /*!< Configures the Window Horizontal Absolute Tab Position.
+ − 64 This parameter must be a number between Min_Data = 0x0000 and Max_Data = 0xFFFF. */
+ − 65
+ − 66 uint16_t WindowNumberOfTextLines; /*!< Configures the Number of Text Lines.
+ − 67 This parameter must be a number between Min_Data = 0x0000 and Max_Data = 0xFFFF. */
+ − 68
+ − 69 uint16_t WindowLineSpacing; /*!< Configures the Number of Text Lines.
+ − 70 This parameter must be a number between Min_Data = 0x0000 and Max_Data = 0xFFFF. */
+ − 71 GFX_DrawCfgScreen *Image;
+ − 72 } GFX_DrawCfgWindow;
+ − 73
+ − 74 typedef struct
+ − 75 {
+ − 76 int left;
+ − 77 int right;
+ − 78 int top;
+ − 79 int bottom;
+ − 80 } SWindowGimpStyle;
+ − 81
+ − 82 /* Exported variables --------------------------------------------------------*/
+ − 83
+ − 84 /**
+ − 85 * \001 center
+ − 86 * \002 right
+ − 87 * \003 doubleSize
+ − 88 * \004 NOP
+ − 89 * \005 checkbox checked
+ − 90 * \006 checkbox unchecked
+ − 91 * \007 invert \a
+ − 92 * \010 use color \b
+ − 93 * \011 tab \t
+ − 94 * \012 line feed \n
+ − 95 * \014 top align \f
+ − 96 * \015 carriage return \r
+ − 97 * \016 O:o O.o style
+ − 98 * \017 back to O font
+ − 99 * \020 color 0
+ − 100 * ...
+ − 101 * \027 color 8
+ − 102 * \026 color 11
+ − 103 * \033 UNUSED \c ESC
+ − 104 * \034 monospaced space large size mode
+ − 105 * \035 standard space size mode
+ − 106 * \040 space == begin of text
+ − 107 * ...
+ − 108 * \x7F = \177 del = space with size of next char
+ − 109 * \x7F\x7F = \177\177 del del = space with size of next byte
+ − 110 * \x80 begin of TXT_Substring with Language support
+ − 111 */
+ − 112
+ − 113 /* Exported functions --------------------------------------------------------*/
+ − 114
+ − 115 void GFX_init(uint32_t * pDestinationOut);
+ − 116
+ − 117 void GFX_helper_font_memory_list(const tFont *Font);
+ − 118
+ − 119 void GFX_start_VSYNC_IRQ(void);
+ − 120 void GFX_change_LTDC(void);
+ − 121
+ − 122 void GFX_SetFrameTop(uint32_t pDestination);
+ − 123 void GFX_SetFrameBottom(uint32_t pDestination, uint32_t x0, uint32_t y0, uint32_t width, uint32_t height);
+ − 124 void GFX_SetFramesTopBottom(uint32_t pTop, uint32_t pBottom, uint32_t heightBottom);
+ − 125
+ − 126 void GFX_SetWindowLayer0(uint32_t pDestination, int16_t XleftGimpStyle, int16_t XrightGimpStyle, int16_t YtopGimpStyle, int16_t YbottomGimpStyle);
+ − 127 void change_CLUT_entry(uint8_t entryToChange, uint8_t entryUsedForChange);
+ − 128
+ − 129 uint16_t GFX_return_offset(const tFont *Font, char *pText, uint8_t position);
+ − 130
+ − 131 void GFX_VGA_transform(uint32_t pSource, uint32_t pDestination);
+ − 132
+ − 133 HAL_StatusTypeDef GFX_SetBackgroundColor(uint32_t LayerIdx, uint8_t red, uint8_t green, uint8_t blue);
+ − 134
+ − 135 void GFX_LTDC_LayerTESTInit(uint16_t LayerIndex, uint32_t FB_Address);
+ − 136
+ − 137 void GFX_fill_buffer(uint32_t pDestination, uint8_t alpha, uint8_t color);
+ − 138
+ − 139 void GFX_clear_window_immediately(GFX_DrawCfgWindow* hgfx);
+ − 140
+ − 141 //void GFX_draw_circle_with_MEMORY(uint8_t use_memory, GFX_DrawCfgScreen *hgfx, point_t center, uint8_t radius, int8_t color);
+ − 142 void GFX_draw_circle(GFX_DrawCfgScreen *hgfx, point_t center, uint8_t radius, int8_t color);
+ − 143 void GFX_draw_colorline(GFX_DrawCfgScreen *hgfx, point_t start, point_t stop, uint8_t color);
+ − 144 void GFX_draw_thick_line(uint8_t thickness, GFX_DrawCfgScreen *hgfx, point_t start, point_t stop, uint8_t color);
+ − 145 void GFX_draw_line(GFX_DrawCfgScreen *hgfx, point_t start, point_t stop, uint8_t color);
+ − 146 void GFX_draw_box2(GFX_DrawCfgScreen *hgfx, point_t start, point_t stop, uint8_t color, uint8_t roundCorners);
+ − 147 void GFX_draw_box(GFX_DrawCfgScreen *hgfx, point_t LeftLow, point_t WidthHeight, uint8_t Style, uint8_t color);
+ − 148 void GFX_draw_header(GFX_DrawCfgScreen *hgfx, uint8_t colorId);
+ − 149 void GFX_clean_line(GFX_DrawCfgWindow* hgfx, uint32_t line_number);
+ − 150 void GFX_clean_area(GFX_DrawCfgScreen *tMscreen, uint16_t XleftGimpStyle, uint16_t XrightGimpStyle, uint16_t YtopGimpStyle, uint16_t YBottomGimpStyle);
+ − 151
+ − 152 uint32_t GFX_write_string(const tFont *Font, GFX_DrawCfgWindow* hgfx, const char *pText, uint32_t line_number);
+ − 153 uint32_t GFX_write_string_color(const tFont *Font, GFX_DrawCfgWindow* hgfx, const char *pText, uint32_t line_number, uint8_t color);
+ − 154 uint32_t GFX_write_label(const tFont *Font, GFX_DrawCfgWindow* hgfx, const char *pText, uint8_t color);
+ − 155 void Gfx_write_label_var(GFX_DrawCfgScreen *screenInput, uint16_t XleftGimpStyle, uint16_t XrightGimpStyle, uint16_t YtopGimpStyle, const tFont *Font, const uint8_t color, const char *text);
+ − 156 void GFX_LTDC_Init(void);
+ − 157 void GFX_VGA_LTDC_Init(void);
+ − 158 void GFX_LTDC_LayerDefaultInit(uint16_t LayerIndex, uint32_t FB_Address);
+ − 159 void GFX_VGA_LTDC_LayerDefaultInit(uint16_t LayerIndex, uint32_t FB_Address);
+ − 160 void GFX_LTDC_LayerMenuBackgroundInit(uint32_t FB_Address);
+ − 161 //void GFX_ResetLayer(uint32_t LayerIdx);
+ − 162
+ − 163 //void GFX_fill_full_image_ARGB8888_alternating_lines(GFX_DrawCfgWindow* hgfx, uint32_t color1, uint32_t color2);
+ − 164 //void GFX_fill_window_ARGB8888(GFX_DrawCfgWindow* hgfx, uint32_t color);
+ − 165
+ − 166 //void GFX_copy_full_image_ARGB8888_to_RGB888(GFX_DrawCfgWindow* hgfx, uint32_t FBdestination);
+ − 167
+ − 168 void GFX_graph_print(GFX_DrawCfgScreen *hgfx, const SWindowGimpStyle *window, int16_t drawVeilUntil, uint8_t Xdivide, uint16_t dataMin, uint16_t dataMax, uint16_t *data, uint16_t datalength, uint8_t color, uint8_t *colour_data);
+ − 169 void GFX_draw_Grid(GFX_DrawCfgScreen *hgfx, SWindowGimpStyle window, int vlines, float vdeltaline, int hlines, float hdeltalines, uint8_t color);
+ − 170
+ − 171 uint32_t getFrame(uint8_t callerId);
+ − 172 uint32_t getFrameByNumber(uint8_t ZeroToMaxFrames);
+ − 173 uint8_t releaseFrame(uint8_t callerId, uint32_t frameStartAddress);
+ − 174 void GFX_forceReleaseFramesWithId(uint8_t callerId);
+ − 175 void releaseAllFramesExcept(uint8_t callerId, uint32_t frameStartAddress);
+ − 176 void housekeepingFrame(void);
+ − 177 uint16_t blockedFramesCount(void);
+ − 178 uint8_t getFrameCount(uint8_t frameId);
+ − 179
+ − 180 void write_content_simple(GFX_DrawCfgScreen *tMscreen, uint16_t XleftGimpStyle, uint16_t XrightGimpStyle, uint16_t YtopGimpStyle, const tFont *Font, const char *text, uint8_t color);
+ − 181 void gfx_write_topline_simple(GFX_DrawCfgScreen *tMscreen, const char *text, uint8_t color);
+ − 182 void gfx_write_page_number(GFX_DrawCfgScreen *tMscreen, uint8_t page, uint8_t total, uint8_t color);
+ − 183
+ − 184 void GFX_draw_image_monochrome(GFX_DrawCfgScreen *hgfx, SWindowGimpStyle window, const tImage *image, uint8_t color);
314
+ − 185 void GFX_build_logo_frame(void);
+ − 186 void GFX_build_hw_background_frame(void);
+ − 187
38
+ − 188 void GFX_logoAutoOff(void);
+ − 189 uint8_t GFX_logoStatus(void);
+ − 190 void GFX_hwBackgroundOn(void);
+ − 191 void GFX_hwBackgroundOff(void);
+ − 192
+ − 193 uint8_t gfx_number_to_string(uint8_t max_digits, _Bool fill, char *pText, uint32_t number);
+ − 194
+ − 195 uint8_t GFX_is_colorschemeDiveStandard(void);
+ − 196 void GFX_use_colorscheme(uint8_t colorscheme);
+ − 197
+ − 198 void GFX_screenshot(void);
+ − 199
+ − 200 #endif // GFX_ENGINE_H