annotate Discovery/Inc/gfx_engine.h @ 215:4a0ebade04f5 edit-fix

Bugfix, trivial: correctly present avg depth in overview custom And another trivial 2 letter fix, to present the avg depth value with 1 decimal to be consistent with the lower left corner presentation (if selected). Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
author Jan Mulder <jlmulder@xs4all.nl>
date Thu, 28 Mar 2019 09:54:29 +0100
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children 87d54b4fd946
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38
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1 ///////////////////////////////////////////////////////////////////////////////
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2 /// -*- coding: UTF-8 -*-
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3 ///
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4 /// \file Discovery/Inc/gfx_engine.h
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5 /// \brief DATA INPUT POSITION structure definition
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6 /// \author heinrichs weikamp gmbh
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7 /// \date 07-April-2014
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8 ///
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9 /// $Id$
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10 ///////////////////////////////////////////////////////////////////////////////
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11 /// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh
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12 ///
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13 /// This program is free software: you can redistribute it and/or modify
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14 /// it under the terms of the GNU General Public License as published by
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15 /// the Free Software Foundation, either version 3 of the License, or
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16 /// (at your option) any later version.
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17 ///
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18 /// This program is distributed in the hope that it will be useful,
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19 /// but WITHOUT ANY WARRANTY; without even the implied warranty of
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20 /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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21 /// GNU General Public License for more details.
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22 ///
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23 /// You should have received a copy of the GNU General Public License
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24 /// along with this program. If not, see <http://www.gnu.org/licenses/>.
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25 //////////////////////////////////////////////////////////////////////////////
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26
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27 /* Define to prevent recursive inclusion -------------------------------------*/
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28 #ifndef GFX_ENGINE_H
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29 #define GFX_ENGINE_H
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30
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31 /* Includes ------------------------------------------------------------------*/
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32 #include "stm32f4xx_hal.h"
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33 #include "gfx.h"
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34
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35 /* Exported types ------------------------------------------------------------*/
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36
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37 /**
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38 * @brief DATA INPUT POSITION structure definition
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39 */
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40
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41 typedef struct
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42 {
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43 uint32_t FBStartAdress; /*!< Configures the color frame buffer address */
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44 uint16_t ImageWidth; /*!< Configures the color frame buffer line length.
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45 This parameter must be a number between Min_Data = 0x0000 and Max_Data = 0x1FFF. */
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46 uint16_t ImageHeight; /*!< Specifies the number of line in frame buffer.
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47 This parameter must be a number between Min_Data = 0x000 and Max_Data = 0x7FF. */
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48 uint8_t LayerIndex;
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49 } GFX_DrawCfgScreen;
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50
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51
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52 typedef struct
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53 {
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54 uint16_t WindowX0; /*!< Configures the Window vertical Start Position.
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55 This parameter must be a number between Min_Data = 0x000 and Max_Data = 0xFFF. */
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56 uint16_t WindowX1; /*!< Configures the Window vertical Stop Position.
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57 This parameter must be a number between Min_Data = 0x000 and Max_Data = 0xFFF. */
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58 uint16_t WindowY0; /*!< Configures the Window Horizontal Start Position.
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59 This parameter must be a number between Min_Data = 0x000 and Max_Data = 0xFFF. */
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60 uint16_t WindowY1; /*!< Configures the Window Horizontal Stop Position.
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61 This parameter must be a number between Min_Data = 0x0000 and Max_Data = 0xFFFF. */
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62
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63 uint16_t WindowTab; /*!< Configures the Window Horizontal Absolute Tab Position.
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64 This parameter must be a number between Min_Data = 0x0000 and Max_Data = 0xFFFF. */
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65
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66 uint16_t WindowNumberOfTextLines; /*!< Configures the Number of Text Lines.
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67 This parameter must be a number between Min_Data = 0x0000 and Max_Data = 0xFFFF. */
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68
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69 uint16_t WindowLineSpacing; /*!< Configures the Number of Text Lines.
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70 This parameter must be a number between Min_Data = 0x0000 and Max_Data = 0xFFFF. */
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71 GFX_DrawCfgScreen *Image;
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72 } GFX_DrawCfgWindow;
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73
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74 typedef struct
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75 {
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76 int left;
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77 int right;
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78 int top;
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79 int bottom;
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80 } SWindowGimpStyle;
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81
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82 /* Exported variables --------------------------------------------------------*/
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83
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84 /**
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85 * \001 center
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86 * \002 right
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87 * \003 doubleSize
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88 * \004 NOP
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89 * \005 checkbox checked
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90 * \006 checkbox unchecked
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91 * \007 invert \a
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92 * \010 use color \b
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93 * \011 tab \t
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94 * \012 line feed \n
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95 * \014 top align \f
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96 * \015 carriage return \r
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97 * \016 O:o O.o style
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98 * \017 back to O font
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99 * \020 color 0
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100 * ...
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101 * \027 color 8
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102 * \026 color 11
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103 * \033 UNUSED \c ESC
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104 * \034 monospaced space large size mode
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105 * \035 standard space size mode
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106 * \040 space == begin of text
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107 * ...
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108 * \x7F = \177 del = space with size of next char
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109 * \x7F\x7F = \177\177 del del = space with size of next byte
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110 * \x80 begin of TXT_Substring with Language support
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111 */
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112
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113 /* Exported functions --------------------------------------------------------*/
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114
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115 void GFX_init(uint32_t * pDestinationOut);
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116
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117 void GFX_helper_font_memory_list(const tFont *Font);
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118
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119 void GFX_start_VSYNC_IRQ(void);
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120 void GFX_change_LTDC(void);
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121
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122 void GFX_SetFrameTop(uint32_t pDestination);
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123 void GFX_SetFrameBottom(uint32_t pDestination, uint32_t x0, uint32_t y0, uint32_t width, uint32_t height);
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124 void GFX_SetFramesTopBottom(uint32_t pTop, uint32_t pBottom, uint32_t heightBottom);
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125
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126 uint32_t GFX_get_pActualFrameTop(void);
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127 uint32_t GFX_get_pActualFrameBottom(void);
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128
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129 //void GFX_SetFrameBuffer(uint32_t pDestination, uint32_t LayerIdx);
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130 //void GFX_SetFrameBufferAndResize(uint32_t pDestination, uint32_t LayerIdx, uint32_t height);
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131
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132 void GFX_SetWindowLayer0(uint32_t pDestination, int16_t XleftGimpStyle, int16_t XrightGimpStyle, int16_t YtopGimpStyle, int16_t YbottomGimpStyle);
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133 void change_CLUT_entry(uint8_t entryToChange, uint8_t entryUsedForChange);
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134
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135 uint16_t GFX_return_offset(const tFont *Font, char *pText, uint8_t position);
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136
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137 void GFX_VGA_transform(uint32_t pSource, uint32_t pDestination);
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138
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139 HAL_StatusTypeDef GFX_SetBackgroundColor(uint32_t LayerIdx, uint8_t red, uint8_t green, uint8_t blue);
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140
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141 void GFX_LTDC_LayerTESTInit(uint16_t LayerIndex, uint32_t FB_Address);
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142
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143 void GFX_fill_buffer(uint32_t pDestination, uint8_t alpha, uint8_t color);
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144
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145 void GFX_clear_frame_immediately(uint32_t pDestination);
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146 void GFX_clear_window_immediately(GFX_DrawCfgWindow* hgfx);
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147
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148 //void GFX_draw_circle_with_MEMORY(uint8_t use_memory, GFX_DrawCfgScreen *hgfx, point_t center, uint8_t radius, int8_t color);
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149 void GFX_draw_circle(GFX_DrawCfgScreen *hgfx, point_t center, uint8_t radius, int8_t color);
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150 void GFX_draw_colorline(GFX_DrawCfgScreen *hgfx, point_t start, point_t stop, uint8_t color);
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151 void GFX_draw_thick_line(uint8_t thickness, GFX_DrawCfgScreen *hgfx, point_t start, point_t stop, uint8_t color);
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152 void GFX_draw_line(GFX_DrawCfgScreen *hgfx, point_t start, point_t stop, uint8_t color);
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153 void GFX_draw_box2(GFX_DrawCfgScreen *hgfx, point_t start, point_t stop, uint8_t color, uint8_t roundCorners);
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154 void GFX_draw_box(GFX_DrawCfgScreen *hgfx, point_t LeftLow, point_t WidthHeight, uint8_t Style, uint8_t color);
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155 void GFX_draw_header(GFX_DrawCfgScreen *hgfx, uint8_t colorId);
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156 void GFX_clean_line(GFX_DrawCfgWindow* hgfx, uint32_t line_number);
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157 void GFX_clean_area(GFX_DrawCfgScreen *tMscreen, uint16_t XleftGimpStyle, uint16_t XrightGimpStyle, uint16_t YtopGimpStyle, uint16_t YBottomGimpStyle);
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158
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159 uint32_t GFX_write_string(const tFont *Font, GFX_DrawCfgWindow* hgfx, const char *pText, uint32_t line_number);
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160 uint32_t GFX_write_string_color(const tFont *Font, GFX_DrawCfgWindow* hgfx, const char *pText, uint32_t line_number, uint8_t color);
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161 uint32_t GFX_write_label(const tFont *Font, GFX_DrawCfgWindow* hgfx, const char *pText, uint8_t color);
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162 void Gfx_write_label_var(GFX_DrawCfgScreen *screenInput, uint16_t XleftGimpStyle, uint16_t XrightGimpStyle, uint16_t YtopGimpStyle, const tFont *Font, const uint8_t color, const char *text);
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163 void GFX_LTDC_Init(void);
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164 void GFX_VGA_LTDC_Init(void);
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165 void GFX_LTDC_LayerDefaultInit(uint16_t LayerIndex, uint32_t FB_Address);
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166 void GFX_VGA_LTDC_LayerDefaultInit(uint16_t LayerIndex, uint32_t FB_Address);
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167 void GFX_LTDC_LayerMenuBackgroundInit(uint32_t FB_Address);
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168 //void GFX_ResetLayer(uint32_t LayerIdx);
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169
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170 //void GFX_fill_full_image_ARGB8888_alternating_lines(GFX_DrawCfgWindow* hgfx, uint32_t color1, uint32_t color2);
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171 //void GFX_fill_window_ARGB8888(GFX_DrawCfgWindow* hgfx, uint32_t color);
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172
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173 //void GFX_copy_full_image_ARGB8888_to_RGB888(GFX_DrawCfgWindow* hgfx, uint32_t FBdestination);
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174
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175 void GFX_graph_print(GFX_DrawCfgScreen *hgfx, const SWindowGimpStyle *window, int16_t drawVeilUntil, uint8_t Xdivide, uint16_t dataMin, uint16_t dataMax, uint16_t *data, uint16_t datalength, uint8_t color, uint8_t *colour_data);
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176 void GFX_draw_Grid(GFX_DrawCfgScreen *hgfx, SWindowGimpStyle window, int vlines, float vdeltaline, int hlines, float hdeltalines, uint8_t color);
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177
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178 uint32_t getFrame(uint8_t callerId);
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179 uint32_t getFrameByNumber(uint8_t ZeroToMaxFrames);
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180 uint8_t releaseFrame(uint8_t callerId, uint32_t frameStartAddress);
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181 void GFX_forceReleaseFramesWithId(uint8_t callerId);
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182 void releaseAllFramesExcept(uint8_t callerId, uint32_t frameStartAddress);
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183 void housekeepingFrame(void);
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184 uint16_t blockedFramesCount(void);
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185 uint8_t getFrameCount(uint8_t frameId);
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186
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187 void write_content_simple(GFX_DrawCfgScreen *tMscreen, uint16_t XleftGimpStyle, uint16_t XrightGimpStyle, uint16_t YtopGimpStyle, const tFont *Font, const char *text, uint8_t color);
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188 void gfx_write_topline_simple(GFX_DrawCfgScreen *tMscreen, const char *text, uint8_t color);
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189 void gfx_write_page_number(GFX_DrawCfgScreen *tMscreen, uint8_t page, uint8_t total, uint8_t color);
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190
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191 void GFX_draw_image_monochrome(GFX_DrawCfgScreen *hgfx, SWindowGimpStyle window, const tImage *image, uint8_t color);
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192 void GFX_draw_image_color(GFX_DrawCfgScreen *hgfx, SWindowGimpStyle window, const tImage *image);
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193 void GFX_logoAutoOff(void);
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194 uint8_t GFX_logoStatus(void);
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195 void GFX_hwBackgroundOn(void);
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196 void GFX_hwBackgroundOff(void);
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197
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198 uint8_t gfx_number_to_string(uint8_t max_digits, _Bool fill, char *pText, uint32_t number);
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199
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200 void GFX_init1_no_DMA(uint32_t * pDestinationOut, uint8_t blockFrames);
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201 void GFX_init2_DMA(void);
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202
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203 uint8_t GFX_is_colorschemeDiveStandard(void);
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204 void GFX_use_colorscheme(uint8_t colorscheme);
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205
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206 void GFX_screenshot(void);
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207
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208 #endif // GFX_ENGINE_H