Mercurial > public > ostc4
annotate Discovery/Inc/Fonts/image_battery.h @ 298:50c26a4442af cleanup-3
Bugfix: fix drawing of CCR bailout profile
When bailing out to an OC gas from CCR dive mode, the profile was not
drawn correctly in the device internal logbook. It was truncated
from the moment of bailout, and the remaining CCR part of the dive
was stretched over the full dive time.
Yes, a lot of text for a 1 letter fix, but finding the reason of this
bug was not trivial. It appeared to be a parsing error from the
internal logbook, looking at the wrong bit from the extended sample
data on drawing time. The bit that denotes bailout is bit 0, and
not bit 1.
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
author | Jan Mulder <jlmulder@xs4all.nl> |
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date | Thu, 16 May 2019 14:02:46 +0200 |
parents | 219943ef9dc0 |
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rev | line source |
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38 | 1 /////////////////////////////////////////////////////////////////////////////// |
2 /// -*- coding: UTF-8 -*- | |
3 /// | |
4 /// \file Discovery/Inc/Fonts/image_battery.h | |
5 /// \brief Font to display battery filling up. | |
6 /// \author heinrichs weikamp gmbh | |
7 /// \date 2015-06-03 | |
8 /// | |
9 /// \details | |
10 /// Imported from Batt2Top - gaia by hw | |
11 /// | |
12 /// $Id$ | |
13 /////////////////////////////////////////////////////////////////////////////// | |
14 /// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh | |
15 /// | |
16 /// This program is free software: you can redistribute it and/or modify | |
17 /// it under the terms of the GNU General Public License as published by | |
18 /// the Free Software Foundation, either version 3 of the License, or | |
19 /// (at your option) any later version. | |
20 /// | |
21 /// This program is distributed in the hope that it will be useful, | |
22 /// but WITHOUT ANY WARRANTY; without even the implied warranty of | |
23 /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
24 /// GNU General Public License for more details. | |
25 /// | |
26 /// You should have received a copy of the GNU General Public License | |
27 /// along with this program. If not, see <http://www.gnu.org/licenses/>. | |
28 ////////////////////////////////////////////////////////////////////////////// | |
29 | |
30 #include "gfx_fonts.h" | |
31 | |
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32 static const uint8_t image_data_Batt2Top[168] UPPER_IMAGES = { |
38 | 33 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, |
34 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, | |
35 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
36 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
37 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
38 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
39 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 | |
40 }; | |
41 | |
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42 static const uint8_t image_data_Batt2Empty4px_of_40px[96] UPPER_IMAGES = { |
38 | 43 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, |
44 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, | |
45 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, | |
46 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00 | |
47 }; | |
48 | |
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49 static const uint8_t image_data_Batt2Full4px_of_40px[96] UPPER_IMAGES = { |
38 | 50 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, |
51 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, | |
52 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, | |
53 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00 | |
54 }; | |
55 | |
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56 static const uint8_t image_data_Batt2Bottom[72] UPPER_IMAGES = { |
38 | 57 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
58 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, | |
59 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00 | |
60 }; | |
61 | |
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62 static const uint8_t image_data_Batt2Blitz[312] UPPER_IMAGES = { |
38 | 63 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
64 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
65 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
66 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
67 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
68 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
69 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, | |
70 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, | |
71 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, | |
72 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, | |
73 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, | |
74 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, | |
75 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 | |
76 }; | |
77 | |
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78 static const tImage Batt2Top UPPER_IMAGES = { image_data_Batt2Top, 7, 24}; |
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79 static const tImage Batt2Empty4px_of_40px UPPER_IMAGES = { image_data_Batt2Empty4px_of_40px, 4, 24}; |
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80 static const tImage Batt2Full4px_of_40px UPPER_IMAGES = { image_data_Batt2Full4px_of_40px, 4, 24}; |
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81 static const tImage Batt2Bottom UPPER_IMAGES = { image_data_Batt2Bottom, 3, 24}; |
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82 static const tImage Batt2Blitz UPPER_IMAGES = { image_data_Batt2Blitz, 13, 24}; |
38 | 83 |
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84 static const tChar batt2_array[] UPPER_IMAGES = { |
38 | 85 |
86 // character: battery header | |
87 {'0', &Batt2Top}, | |
88 | |
89 // character: battery empty | |
90 {'1', &Batt2Empty4px_of_40px}, | |
91 | |
92 // character: battery full | |
93 {'2', &Batt2Full4px_of_40px}, | |
94 | |
95 // character: battery footer | |
96 {'3', &Batt2Bottom}, | |
97 | |
98 // character: battery lightning | |
99 {'4', &Batt2Blitz}, | |
100 }; | |
101 | |
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102 const tFont Batt24 UPPER_IMAGE_DIRECTORY = { 5, batt2_array , 18, 18, 24}; |