annotate Discovery/Src/timer.c @ 891:a7f4451ba69e Evo_2_23

Added hysteresis for ascent speed coloring: In the previous version acenting with a speed close to the color limits caused a fast changing of the color for depth visiualization. To avoid this "blinking" a hysteresis has been added to the speed evaluation function.
author ideenmodellierer
date Tue, 10 Sep 2024 21:16:32 +0200
parents 9660df857c57
children
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1 ///////////////////////////////////////////////////////////////////////////////
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2 /// -*- coding: UTF-8 -*-
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3 ///
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4 /// \file Discovery/Src/timer.c
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5 /// \brief Contains timer related functionality like stopwatch and security stop
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6 /// \author heinrichs weikamp gmbh
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7 /// \date 5. Feb.2015 (maybe)
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8 ///
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9 /// \details
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10 ///
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11 /// $Id$
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12 ///////////////////////////////////////////////////////////////////////////////
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13 /// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh
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14 ///
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15 /// This program is free software: you can redistribute it and/or modify
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16 /// it under the terms of the GNU General Public License as published by
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17 /// the Free Software Foundation, either version 3 of the License, or
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18 /// (at your option) any later version.
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19 ///
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20 /// This program is distributed in the hope that it will be useful,
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21 /// but WITHOUT ANY WARRANTY; without even the implied warranty of
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22 /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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23 /// GNU General Public License for more details.
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24 ///
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25 /// You should have received a copy of the GNU General Public License
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26 /// along with this program. If not, see <http://www.gnu.org/licenses/>.
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27 //////////////////////////////////////////////////////////////////////////////
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28
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29 #include "data_central.h"
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30
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31 static _Bool bStopWatch = false;
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32 static float stopWatchAverageDepth_Meter = 0.0f;
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33 static long safetyStopCountDown_Second = 0;
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34 static long stopWatchOffset = 0;
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35
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36 void timer_init(void)
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37 {
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38 stopWatchAverageDepth_Meter = 0.0f;
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39 bStopWatch = true;
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40 safetyStopCountDown_Second = 0;
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41 stopWatchOffset = 0;
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42 }
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43
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44 void timer_UpdateSecond(_Bool checkOncePerSecond)
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45 {
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46 static int last_second = -1;
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47 static _Bool bSafetyStop = false;
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48 static float last_depth_meter = 0;
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49 static uint8_t safetyStopResetCnt = 0;
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50 static uint16_t safetyStopRestartCnt = 0;
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51 long stopWatchTime_Second = 0;
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52
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53 if(checkOncePerSecond)
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54 {
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55 int now = current_second();
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56 if( last_second == now)
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57 return;
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58 last_second = now;
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59 }
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60
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61 /** Stopwatch **/
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62 stopWatchTime_Second = stateUsed->lifeData.dive_time_seconds_without_surface_time - stopWatchOffset;
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63 if(bStopWatch && !is_ambient_pressure_close_to_surface(&stateUsedWrite->lifeData))
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64 {
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65 if(stopWatchTime_Second == 0)
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66 stopWatchAverageDepth_Meter = stateUsed->lifeData.depth_meter;
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67 else
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68 stopWatchAverageDepth_Meter = (stopWatchAverageDepth_Meter * stopWatchTime_Second + stateUsed->lifeData.depth_meter)/ (stopWatchTime_Second + 1);
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69 }
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70
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71 /** SafetyStop **/
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72 float depthToStopSafetyStopCount;
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73 if(settingsGetPointer()->safetystopDuration && (stateUsed->lifeData.max_depth_meter > 10.0f) && (stateUsed->lifeData.dive_time_seconds > 60))
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74 {
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75
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76 //No deco when 10 meters are crossed from below => Activate SecurityStop
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77 if( last_depth_meter > 10.0f && stateUsed->lifeData.depth_meter <= 10.0f)
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78 {
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79 if(stateUsed->diveSettings.deco_type.ub.standard == GF_MODE)
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80 {
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81 if(stateUsed->decolistBuehlmann.output_ndl_seconds > 0)
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82 bSafetyStop = true;
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83 }
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84 else
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85 {
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86 if(stateUsed->decolistVPM.output_ndl_seconds > 0)
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87 bSafetyStop = true;
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88 }
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89 }
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90
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91 /* Has the diver left safety stop depth (descend)? => need to restart safety stop timer? */
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92 if(safetyStopCountDown_Second != 0)
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93 {
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94 if(stateUsed->lifeData.depth_meter >= (settingsGetPointer()->safetystopDepth + 2.0))
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95 {
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96 safetyStopRestartCnt = safetyStopCountDown_Second;
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97 safetyStopCountDown_Second = 0;
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98 safetyStopResetCnt = 60; /* restart safety stop from scratch if depth is left for more than one minute */
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99 }
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100 }
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101 else if(safetyStopResetCnt)
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102 {
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103 safetyStopResetCnt--;
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104 if(safetyStopResetCnt == 0)
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105 {
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106 safetyStopRestartCnt = 0;
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107 }
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108 }
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109
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110 //Countdown starts at 5 meters
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111 if(bSafetyStop && (stateUsed->lifeData.depth_meter - 0.0001f <= (settingsGetPointer()->safetystopDepth) ))
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112 {
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113 if(safetyStopCountDown_Second == 0)
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114 {
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115 if(safetyStopRestartCnt) /* just a short interrupt of the safetystop => continue using old count */
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116 {
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117 safetyStopCountDown_Second = safetyStopRestartCnt;
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118 safetyStopRestartCnt = 0;
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119 }
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120 else /* setup safety stop duration */
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121 {
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122 safetyStopCountDown_Second = (settingsGetPointer()->safetystopDuration) * 60;
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123 }
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124 }
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125 else
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126 {
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127 safetyStopCountDown_Second--;
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128 }
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129 }
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131 // after safetystopDuration minutes or below 3 (2) meter safetyStop is disabled
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132 if(settingsGetPointer()->safetystopDepth == 3)
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133 depthToStopSafetyStopCount = 1.999f; // instead of 2
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134 else
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135 depthToStopSafetyStopCount = 2.999f;// instead of 3
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136
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137 if((safetyStopCountDown_Second == 1) || (stateUsed->lifeData.depth_meter <= depthToStopSafetyStopCount))
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138 {
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139 bSafetyStop = false;
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140 safetyStopCountDown_Second = 0;
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141 }
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142 }
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143 else
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144 {
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145 bSafetyStop = false;
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146 safetyStopCountDown_Second = 0;
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147 }
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148 last_depth_meter = stateUsed->lifeData.depth_meter;
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149 }
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150
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151
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152 void timer_Stopwatch_Restart(void)
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153 {
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154 stopWatchAverageDepth_Meter = stateUsed->lifeData.depth_meter;
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155 bStopWatch = true;
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156 stopWatchOffset = stateUsed->lifeData.dive_time_seconds_without_surface_time;
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157 }
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158
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159 void timer_Stopwatch_Stop(void)
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160 {
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161 bStopWatch = false;
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162 }
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163
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164 long timer_Stopwatch_GetTime(void)
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165 {
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166 return stateUsed->lifeData.dive_time_seconds_without_surface_time - stopWatchOffset;
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167 }
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168
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169 float timer_Stopwatch_GetAvarageDepth_Meter(void)
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170 {
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171 return stopWatchAverageDepth_Meter;
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172 }
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173
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174 long timer_Safetystop_GetCountDown(void)
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175 {
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176 return safetyStopCountDown_Second;
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177 }
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179 uint8_t timer_Safetystop_GetDepthUpperLimit(void)
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180 {
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181 if(settingsGetPointer()->safetystopDepth == 3)
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182 return 2;
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183 else
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184 return 3;
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185 }
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186