Mercurial > public > ostc4
annotate .hgtags @ 303:90e65971f15d cleanup-4
bugfix, cleanup: simplify stopwatch logic and fix fallout
The previous 2 commits (making the depth switch between surface
and diving consistent) increased the time difference (in the
simulator) to about 4 seconds. This commit fixes this again, and
we are back at 1 sec. difference between the 2 timers (notice:
in the simulator). Still not the wanted 0 sec. difference, but
the old stopwatch logic logic was rather convoluted. Resetting to
1 second (instead of 0), and second-1 logic. Basically, this feels
like a bug fixed with a second bug on top to mask it. The code
is now much more logic and consistent (despite the fact that the
real reason for the 1 sec. difference is not yet found).
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
author | Jan Mulder <jlmulder@xs4all.nl> |
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date | Mon, 20 May 2019 12:57:31 +0200 |
parents | e424ad056b58 |
children | 9c8e2e962f55 |
rev | line source |
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260
ec33b9b17ffd
Added tag V1.4.7 release for changeset 1b9be6040d82
Jan Mulder <jlmulder@xs4all.nl>
parents:
diff
changeset
|
1 1b9be6040d8279117c7fc99d528790611638f10b V1.4.7 release |
294
e424ad056b58
Added tag v1.4.8 release for changeset ba9d99a2e310
Jan Mulder <jlmulder@xs4all.nl>
parents:
260
diff
changeset
|
2 ba9d99a2e310da601a948ff11ad665260c600e18 v1.4.8 release |