annotate Discovery/Inc/motion.h @ 674:8ebf7a27c189 Betatest

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author heinrichsweikamp
date Wed, 30 Mar 2022 18:01:29 +0200
parents c737cf5d9067
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1 /*
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2 * motion.h
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3 *
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4 * Created on: 20.05.2019
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5 * Author: Thorsten Sonntag
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6 */
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7
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8 #ifndef INC_MOTION_H_
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9 #define INC_MOTION_H_
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10
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11
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12 /* exported data types */
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13 #define CUSTOMER_DEFINED_VIEWS (100u) /* value will cause the function to detect the number of selected views */
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14 #define CUSTOMER_KEEP_LAST_SECTORS (200u) /* do not update number of sectors, just define the new center position */
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15
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16 #define MOTION_ENABLE_ROLL (0x01u)
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17 #define MOTION_ENABLE_PITCH (0x02u)
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18 #define MOTION_ENABLE_YAW (0x04u)
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19 #define MOTION_ENABLE_ALL (MOTION_ENABLE_ROLL | MOTION_ENABLE_PITCH | MOTION_ENABLE_YAW)
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20
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21 typedef enum
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22 {
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23 MOTION_DETECT_OFF = 0,
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24 MOTION_DETECT_SECTOR,
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25 MOTION_DETECT_MOVE,
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26 MOTION_DETECT_SCROLL,
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27 MOTION_DETECT_END
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28 } MotionDetectMethod_t;
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29
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30 typedef enum
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31 {
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32 DETECT_START = 0,
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33 DETECT_POS_MOVE,
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34 DETECT_MAXIMA,
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35 DETECT_FALLBACK,
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36 DETECT_POS_PITCH,
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37 DETECT_NEG_MOVE,
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38 DETECT_MINIMA,
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39 DETECT_RISEBACK,
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40 DETECT_NEG_PITCH,
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41 DETECT_NOTHING
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42 } detectionState_t;
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43
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44 typedef struct
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45 {
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46 float upperborder; /* current sector is changed if pitch exceeds these borders */
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47 float lowerborder;
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48
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49 uint8_t current; /* number of the current visible sector */
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50 uint8_t target; /* used for sector switch => number of the sector which shall be finnaly displayed */
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51
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52 float offset; /* offset to adjust minimum pitch value used for detection to zero */
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53 float size; /* delta of upper and lower boarder defining the sector in degree */
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54 float window; /* defines which range of pitch values are used for detection */
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55 float center; /* defines the offset from pitch to middle of active sector (avoid center position is close to the calculated borders) */
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56 uint8_t count; /* number of sectors used for detection */
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57 } SSector;
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59 typedef struct
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60 {
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61 float x;
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62 float y;
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63 float z;
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64 } SCoord;
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66 typedef enum
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67 {
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68 MOTION_HISTORY_ROLL = 0,
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69 MOTION_HISTORY_PITCH,
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70 MOTION_HISTORY_YAW
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71 } MotionHistoryEntry_t;
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73 typedef struct
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74 {
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75 uint8_t roll;
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76 uint8_t pitch;
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77 uint8_t yaw;
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78 } SDeltaHistory;
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80 void InitMotionDetection(void);
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81 void suspendMotionDetection(uint8_t seconds);
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82 void HandleMotionDetection(void);
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83 void resetMotionDeltaHistory();
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84 void evaluateMotionDelta(float roll, float pitch, float yaw);
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85 void DefineSectorCount(uint8_t numOfSectors);
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86 void MapCVToSector(void);
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87 detectionState_t detectPitch(float currentPitch);
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88 detectionState_t detectSectorButtonEvent(float focusOffset);
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89 detectionState_t detectScrollButtonEvent(float focusOffset);
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90
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91 void anglesToCoord(float roll, float pitch, float yaw, SCoord *pCoord);
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92 void calibrateViewport(float roll, float pitch, float yaw);
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93 float checkViewport(float roll, float pitch, float yaw, uint8_t enableAxis);
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94 uint8_t viewInFocus(void);
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95 uint8_t viewDetectionSuspended(void);
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96 void resetFocusState(void);
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97
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98 #endif /* INC_MOTION_H_ */