Mercurial > public > ostc4
annotate Discovery/Inc/Fonts/image_battery.h @ 421:3f7d80f37bfc ImprovmentNVM_2
Enable sequentionel writing of device data:
DeviceData was always written to the start of the the DD ringbuffer causing everytime a sector erase delay (~200ms). To avoid this the ring buffer functionality has been activated.
To be backward compatible the latest DD set will be written to DD ring buffer start at shutdown time.
In case of a reset the firmware scans for the latest DD block and restores its content giving the same data consistency intervall (10 minutes) as the previous implementation without having the 200ms penality for sector erases
author | ideenmodellierer |
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date | Mon, 10 Feb 2020 19:25:09 +0100 |
parents | 219943ef9dc0 |
children |
rev | line source |
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38 | 1 /////////////////////////////////////////////////////////////////////////////// |
2 /// -*- coding: UTF-8 -*- | |
3 /// | |
4 /// \file Discovery/Inc/Fonts/image_battery.h | |
5 /// \brief Font to display battery filling up. | |
6 /// \author heinrichs weikamp gmbh | |
7 /// \date 2015-06-03 | |
8 /// | |
9 /// \details | |
10 /// Imported from Batt2Top - gaia by hw | |
11 /// | |
12 /// $Id$ | |
13 /////////////////////////////////////////////////////////////////////////////// | |
14 /// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh | |
15 /// | |
16 /// This program is free software: you can redistribute it and/or modify | |
17 /// it under the terms of the GNU General Public License as published by | |
18 /// the Free Software Foundation, either version 3 of the License, or | |
19 /// (at your option) any later version. | |
20 /// | |
21 /// This program is distributed in the hope that it will be useful, | |
22 /// but WITHOUT ANY WARRANTY; without even the implied warranty of | |
23 /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
24 /// GNU General Public License for more details. | |
25 /// | |
26 /// You should have received a copy of the GNU General Public License | |
27 /// along with this program. If not, see <http://www.gnu.org/licenses/>. | |
28 ////////////////////////////////////////////////////////////////////////////// | |
29 | |
30 #include "gfx_fonts.h" | |
31 | |
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32 static const uint8_t image_data_Batt2Top[168] UPPER_IMAGES = { |
38 | 33 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, |
34 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, | |
35 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
36 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
37 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
38 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
39 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 | |
40 }; | |
41 | |
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42 static const uint8_t image_data_Batt2Empty4px_of_40px[96] UPPER_IMAGES = { |
38 | 43 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, |
44 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, | |
45 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, | |
46 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00 | |
47 }; | |
48 | |
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49 static const uint8_t image_data_Batt2Full4px_of_40px[96] UPPER_IMAGES = { |
38 | 50 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, |
51 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, | |
52 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, | |
53 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00 | |
54 }; | |
55 | |
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56 static const uint8_t image_data_Batt2Bottom[72] UPPER_IMAGES = { |
38 | 57 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
58 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, | |
59 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00 | |
60 }; | |
61 | |
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62 static const uint8_t image_data_Batt2Blitz[312] UPPER_IMAGES = { |
38 | 63 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
64 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
65 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
66 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
67 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
68 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
69 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, | |
70 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, | |
71 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, | |
72 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, | |
73 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, | |
74 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, | |
75 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 | |
76 }; | |
77 | |
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78 static const tImage Batt2Top UPPER_IMAGES = { image_data_Batt2Top, 7, 24}; |
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79 static const tImage Batt2Empty4px_of_40px UPPER_IMAGES = { image_data_Batt2Empty4px_of_40px, 4, 24}; |
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80 static const tImage Batt2Full4px_of_40px UPPER_IMAGES = { image_data_Batt2Full4px_of_40px, 4, 24}; |
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81 static const tImage Batt2Bottom UPPER_IMAGES = { image_data_Batt2Bottom, 3, 24}; |
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82 static const tImage Batt2Blitz UPPER_IMAGES = { image_data_Batt2Blitz, 13, 24}; |
38 | 83 |
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84 static const tChar batt2_array[] UPPER_IMAGES = { |
38 | 85 |
86 // character: battery header | |
87 {'0', &Batt2Top}, | |
88 | |
89 // character: battery empty | |
90 {'1', &Batt2Empty4px_of_40px}, | |
91 | |
92 // character: battery full | |
93 {'2', &Batt2Full4px_of_40px}, | |
94 | |
95 // character: battery footer | |
96 {'3', &Batt2Bottom}, | |
97 | |
98 // character: battery lightning | |
99 {'4', &Batt2Blitz}, | |
100 }; | |
101 | |
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102 const tFont Batt24 UPPER_IMAGE_DIRECTORY = { 5, batt2_array , 18, 18, 24}; |