Mercurial > public > ostc4
annotate Discovery/Inc/Fonts/image_battery.h @ 1016:0dd92e9b70a2 BootloaderOstc5
Bootloader use compressed fonts:
The previous Bootloader was larger than 128k => not fitting into the first sectors of the second flash bank. Most memory is occupied by the two fonts in use. In order to make the bootloader small enough for the bootloader update function the fonts need to be compressed. To avoid code changes in visualization functions the compressed fonts are decompressed into RAM and then used in the same way as before.
| author | Ideenmodellierer |
|---|---|
| date | Wed, 28 May 2025 17:20:44 +0200 |
| parents | 219943ef9dc0 |
| children |
| rev | line source |
|---|---|
| 38 | 1 /////////////////////////////////////////////////////////////////////////////// |
| 2 /// -*- coding: UTF-8 -*- | |
| 3 /// | |
| 4 /// \file Discovery/Inc/Fonts/image_battery.h | |
| 5 /// \brief Font to display battery filling up. | |
| 6 /// \author heinrichs weikamp gmbh | |
| 7 /// \date 2015-06-03 | |
| 8 /// | |
| 9 /// \details | |
| 10 /// Imported from Batt2Top - gaia by hw | |
| 11 /// | |
| 12 /// $Id$ | |
| 13 /////////////////////////////////////////////////////////////////////////////// | |
| 14 /// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh | |
| 15 /// | |
| 16 /// This program is free software: you can redistribute it and/or modify | |
| 17 /// it under the terms of the GNU General Public License as published by | |
| 18 /// the Free Software Foundation, either version 3 of the License, or | |
| 19 /// (at your option) any later version. | |
| 20 /// | |
| 21 /// This program is distributed in the hope that it will be useful, | |
| 22 /// but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 23 /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 24 /// GNU General Public License for more details. | |
| 25 /// | |
| 26 /// You should have received a copy of the GNU General Public License | |
| 27 /// along with this program. If not, see <http://www.gnu.org/licenses/>. | |
| 28 ////////////////////////////////////////////////////////////////////////////// | |
| 29 | |
| 30 #include "gfx_fonts.h" | |
| 31 | |
|
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32 static const uint8_t image_data_Batt2Top[168] UPPER_IMAGES = { |
| 38 | 33 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, |
| 34 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, | |
| 35 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 36 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 37 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 38 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 39 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 | |
| 40 }; | |
| 41 | |
|
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42 static const uint8_t image_data_Batt2Empty4px_of_40px[96] UPPER_IMAGES = { |
| 38 | 43 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, |
| 44 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, | |
| 45 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, | |
| 46 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00 | |
| 47 }; | |
| 48 | |
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49 static const uint8_t image_data_Batt2Full4px_of_40px[96] UPPER_IMAGES = { |
| 38 | 50 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, |
| 51 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, | |
| 52 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, | |
| 53 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00 | |
| 54 }; | |
| 55 | |
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56 static const uint8_t image_data_Batt2Bottom[72] UPPER_IMAGES = { |
| 38 | 57 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 58 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, | |
| 59 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00 | |
| 60 }; | |
| 61 | |
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62 static const uint8_t image_data_Batt2Blitz[312] UPPER_IMAGES = { |
| 38 | 63 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 64 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 65 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 66 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 67 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 68 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 69 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 70 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, | |
| 71 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, | |
| 72 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, | |
| 73 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, | |
| 74 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, | |
| 75 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 | |
| 76 }; | |
| 77 | |
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78 static const tImage Batt2Top UPPER_IMAGES = { image_data_Batt2Top, 7, 24}; |
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79 static const tImage Batt2Empty4px_of_40px UPPER_IMAGES = { image_data_Batt2Empty4px_of_40px, 4, 24}; |
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80 static const tImage Batt2Full4px_of_40px UPPER_IMAGES = { image_data_Batt2Full4px_of_40px, 4, 24}; |
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81 static const tImage Batt2Bottom UPPER_IMAGES = { image_data_Batt2Bottom, 3, 24}; |
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82 static const tImage Batt2Blitz UPPER_IMAGES = { image_data_Batt2Blitz, 13, 24}; |
| 38 | 83 |
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84 static const tChar batt2_array[] UPPER_IMAGES = { |
| 38 | 85 |
| 86 // character: battery header | |
| 87 {'0', &Batt2Top}, | |
| 88 | |
| 89 // character: battery empty | |
| 90 {'1', &Batt2Empty4px_of_40px}, | |
| 91 | |
| 92 // character: battery full | |
| 93 {'2', &Batt2Full4px_of_40px}, | |
| 94 | |
| 95 // character: battery footer | |
| 96 {'3', &Batt2Bottom}, | |
| 97 | |
| 98 // character: battery lightning | |
| 99 {'4', &Batt2Blitz}, | |
| 100 }; | |
| 101 | |
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102 const tFont Batt24 UPPER_IMAGE_DIRECTORY = { 5, batt2_array , 18, 18, 24}; |
