changeset 567:8666b14fce24 bug_deco_clearing_missed_stops

Fix deepest low_depth value
author JeanDo
date Sat, 03 Mar 2012 22:26:33 +0100
parents 19161c50654a
children a4586e115ded
files code_part1/OSTC_code_c_part2/p2_deco.c
diffstat 1 files changed, 3 insertions(+), 10 deletions(-) [+]
line wrap: on
line diff
--- a/code_part1/OSTC_code_c_part2/p2_deco.c	Wed Feb 29 19:14:55 2012 +0100
+++ b/code_part1/OSTC_code_c_part2/p2_deco.c	Sat Mar 03 22:26:33 2012 +0100
@@ -526,11 +526,7 @@
         overlay unsigned char first_stop = 0;
         overlay float p;
 
-        if( depth >= low_depth )
-            sim_limit( GF_low );
-        else
-            sim_limit( GF_high - depth * locked_GF_step );
-
+        sim_limit( GF_low );
         p = sim_lead_tissue_limit - pres_surface;
         if( p <= 0.0f )
             goto no_deco_stop;          // We can surface directly...
@@ -1027,11 +1023,8 @@
         // Values that should be reset just once for the full real dive.
         // This is used to record the lowest stop for the whole dive,
         // Including ACCROSS all simulated ascent.
-        // NOTE: Use a default of 6m (like the 10m in the DR5 code).
-        //       Because this produces less babling stops at the
-        //       beginning of the decompression. But putting a value too high
-        //       have the immediat effect of using lower GF for shallow dives...
-        low_depth = 6;
+        low_depth = 0;
+        locked_GF_step = 0.0;
 
         // Reset gas switch history.
         backup_gas_used  = sim_gas_last_used  = 0;