Thu, 22 Nov 2018 19:47:26 +0100 |
heinrichsweikamp |
bump to 2.99beta, work on 3.00 stable
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Tue, 27 Feb 2018 12:27:31 +0100 |
heinrichsweikamp |
optical input work
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Mon, 26 Feb 2018 16:40:28 +0100 |
heinrichsweikamp |
work on 2.97 stable
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Wed, 21 Feb 2018 13:52:45 +0100 |
heinrichsweikamp |
Work-Around for 2.97 stable
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Sun, 18 Feb 2018 21:04:54 +0100 |
heinrichsweikamp |
work in progress...
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Mon, 05 Feb 2018 17:59:55 +0100 |
heinrichsweikamp |
bring digital S8 HUD back to life...
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Wed, 31 Jan 2018 19:39:37 +0100 |
heinrichsweikamp |
bump to 2.96beta (REFACTORED VERSION)
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Fri, 01 Sep 2017 13:18:38 +0200 |
heinrichsweikamp |
2.23beta release
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Tue, 22 Aug 2017 15:14:06 +0200 |
heinrichsweikamp |
update customview mask to (eventually) rewrite ppO2(Dil): to ppO2:
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Sun, 06 Aug 2017 20:12:49 +0200 |
heinrichsweikamp |
BUGFIX: Ignore "Toggle GF" Menu entry (in divemode) when using the non-GF deco mode
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Tue, 04 Jul 2017 16:12:53 +0200 |
heinrichsweikamp |
BUGFIX: Lost Diluent now possible in CCR and PSCR mode
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Fri, 09 Jun 2017 14:47:02 +0200 |
heinrichsweikamp |
BUGFIX: PSCR mode showed bailout gaslist instead of diluent gaslist
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